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The Supreme Court of India is currently embroiled in a significant debate concerning the application of Goods and Services Tax (GST) on online gaming. The central question is whether GST should be uniformly applied to all online games, including those that are skill-based. This legal issue has sparked a confrontation between the government and companies within the gaming industry.
According to the government, any game that involves monetary stakes, regardless of whether it is based on skill or chance, should be classified as gambling. Consequently, it proposes a flat GST rate of 28% on the total entry amount for contests, effectively taxing the entire prize pool. This perspective treats all paid games as taxable under the GST framework.
On the other hand, companies in the online gaming sector argue that GST should be restricted to the platform fees or commissions they charge, rather than the entire prize pool. They emphasize that many games, such as rummy or chess, are fundamentally based on skill. Hence, categorizing them as chance-based activities is both unfair and unconstitutional.
The crux of the legal argument lies in Article 19(1)(g) of the Indian Constitution, which safeguards the right to practice any profession or conduct any trade or business. Games of skill have been recognized as a form of business and thus enjoy protection under this constitutional provision.
In India, state legislatures hold the authority to enact laws related to betting and gambling. The Public Gambling Act of 1867, adopted by several states, alongside state-specific regulations, governs both offline and online gaming.
The Supreme Court has currently stayed GST notices amounting to ₹1.12 lakh crore issued to gaming companies and is reviewing over 50 petitions. These include challenges to a Karnataka High Court ruling which asserted that online games involving skill, such as those offered by Gameskraft, do not fall under gambling taxes.
The Centre maintains that involving money in any game, even those based on skill, transforms it into a game of chance, warranting taxation similar to gambling activities. Gaming companies counter this argument by asserting that the skill element remains intact regardless of monetary involvement.
The forthcoming judgment will be pivotal in clarifying whether online skill-based games will be taxed akin to gambling. It will also delineate the extent to which states and the Centre can regulate or tax these games, significantly impacting India's burgeoning online gaming sector, valued in billions.
The "ancient exception" refers to the traditional legal recognition of skill-based games as distinct from gambling. Petitioners argue for the preservation of this distinction in taxation and regulation, emphasizing that legal frameworks should evolve with innovation but not at the expense of rights, fairness, or federal prudence.
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